![]() What I was most surprised by, however, was the choice to focus more on the character of Yondu than that of Chris Pratt's Star Lord. 2 does the right thing by letting us get to know the characters a bit better. While I do believe that the first one was a better movie, this one is what I would consider a perfect sequel. I had my doubts about this one while going to the cinema, because I am a big fan of the first one and was genuinely worried that this one wouldn't live up to it's predecessor. It won't be pleasant, but it won't be like the movies, either." So, there's at least one data point about what it's like to be in a vacuum. He later said that his last conscious memory was of the water on his tongue beginning to boil. Technicians began to repressurize the chamber within 15 seconds and he regained consciousness at around the equivalent of 15,000 feet of altitude. He did not pass out for about 14 seconds, by which time unoxygenated blood had reached his brain. The pressure issue would also make it impossible to hold air in your lungs, so you would pass out within a minute, but likely much sooner: "In 1965, while performing tests at the Johnson Space Center, a subject was accidentally exposed to a near vacuum (less than 1 psi) when his space suit leaked while in a vacuum chamber. Your tongue would be susceptible as well. Correction: The pressure is important: Your eyes, if left open, would basically boil and surface freeze because of lack of pressure on the liquid. In fact, if you were to float in sunlight you'd sooner cook than freeze. This is what makes a vacuum a good insulator. In a vacuum the only way to lose (or gain) body heat is through thermal radiation. I rather go for the PS controller since most "console" games were made with the PS4 design in mind.People exposed to the vacuum of space do not freeze in a matter of seconds/minutes. I was told Steam will accept any controller, but I have Tomb Raider Trilogy, Rayman Forever, Abe's Oddysee, MDK, and more in my GOG library and I believe they are best played with a controller not a keyboard. I just want a PS4(or maybe PS5 controller since thats on the horizon) to work on my GOG and Steam games from the DOS era. It might require a script, but that's old hat I have been successful in remapping all controllers to my needs. If you need help, I'd be happy to try out any hardware configuration with any of the 20 or so bluetooth dongles I have before attempting to debug your setup. I looked up the suggested PS4 USB adapter, and at $80, I think the DualShock on PC is a luxury I can skip especially considering PS4 is at its end of life.Īnapan wrote:The revision of 3rd party bluetooth dongles is usually loudly advertised, but for products that need certain abilities, there is generally given a unique product number that the driver software has been tested with, and other products involve editing the driver files to include the unique 4 character hex PID VID of the device you want to support. The guide states that I need a bluetooth adapter, isn't the built in one enough? Analog probably requires joystick support though. As noted on GoG's page for it, that maps controller inputs to keys, so it should work for most anything. ![]() Something you can set up for a DS4 via third party drivers/etc. Isiolia wrote:AFAIK the DOSBox mapping still needs the controller to be recognized in general. If you have (or can borrow) any DS4/Xbox controllers to try, I'd just test with those before buying one just to use with your PC. Since 2006ish and on though, XInput has become the common thing for most games to support, effectively, most newer games on PC that support a controller are built around a 360 or XB1 one, usually making using one of those (or other XInput device, like Logitech's) pretty seamless. Prior to the Xbox 360/etc, the prevailing thing was DirectInput as part of DirectX. Native support on Windows is a bit split. That lets you do similar things and map controller inputs to whatever (and save/share profiles, etc), with the further benefit of baked-in support for a variety of console controllers. That doesn't actually require the game to be part of your Steam library proper, it just means that Steam is in "take over the computer" fullscreen mode (essentially). The most comprehensive thing is to launch games through Steam's Big Picture Mode, since that's required for its integrated controller support. ![]() AFAIK the DOSBox mapping still needs the controller to be recognized in general.
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